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Keeping
Score
If you want to get a high score
in Jumpman Lives! or play against others, you need to know the point values.
Picking up a bomb is 100 points. On Grand
Puzzle levels, there are special bombs worth 500 points.
Killing creatures in the game is worth various
points.
When you complete a level, for every Jumpman
left, you get the following points: 100 - Beginner, 250 - Intermediate, 500 - Advanced,
750 - Grand Loop
You get an extra Jumpman every 10,000 points.
Levels
There is a total of 45 levels in the full
version of Jumpman Lives! Each level contains a new obstacle (the name of the level
gives a good idea). Here are some of the levels in Jumpman Lives:
Beginner: (Mostly levels from
Jumpman Jr.)
- 1. Nothing to it
- 2. Robots
- 3. Invasion (Run and hit spacebar to shoot down flying
saucers)
- 4. Jumping blocks
- 5. Grand Puzzle 1
- 6. Bombs Away
- 7. Dragon Slayer (Run and hit spacebar to throw spear)
- 8. Vampire
- 9. Hailstones
- 10. Figurit
- 11 through 13, more beginner levels
Intermediate: (Mostly
levels from Jumpman)
- 13. Easy does it
- 14. Vine Madness
- 15 through 27, more intermediate levels
-
Advanced: (Mostly levels
from Jumpman)
- 28. Look out below
- 29. Jump and rush
- 30 through 45, more advnaced levels
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- Hmm...cheats?
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